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Diff for /OpenXM/src/cfep/MyOpenGLCommand.m between version 1.1.1.1 and 1.4

version 1.1.1.1, 2006/03/03 23:31:12 version 1.4, 2006/03/08 04:58:14
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 }  }
 -(void)print {  -(void)print {
   int i;    int i;
   NSLog(@"command=%s, opCode=%d, [",command,opCode);    NSLog(@"command=%@s, opCode=%d, [",command,opCode);
   for (i=0; i<4; i++) NSLog(@"%f,",f4[i]);    for (i=0; i<4; i++) NSLog(@"%f,",f4[i]);
   NSLog(@"; ");    NSLog(@"; ");
   for (i=0; i<4; i++) NSLog(@"%d,",i4[i]);    for (i=0; i<4; i++) NSLog(@"%d,",i4[i]);
   NSLog(@"]\n");    NSLog(@"]\n");
 }  }
   -(NSString *)toString {
     return [NSString stringWithFormat: @"%@[%d], %f, %f, %f, %f; %d, %d, %d, %d",command,opCode,f4[0],f4[1],f4[2],f4[3],i4[0],i4[1],i4[2],i4[3]];
   }
 +(MyOpenGLCommand *)allocAndCompile: (NSString *)cmd by: (id) sender {  +(MyOpenGLCommand *)allocAndCompile: (NSString *)cmd by: (id) sender {
   MyOpenGLCommand *c;    MyOpenGLCommand *c;
   c=[[MyOpenGLCommand alloc] init];    c=[[MyOpenGLCommand alloc] init];
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    }else if ([s compare: @"glColor4f"] == NSOrderedSame) {     }else if ([s compare: @"glColor4f"] == NSOrderedSame) {
         opCode = CFEPglColor4f;  fargc = 4; iargc = 0;  endGroup = NO;          opCode = CFEPglColor4f;  fargc = 4; iargc = 0;  endGroup = NO;
   
      }else if ([s compare: @"glClear"] == NSOrderedSame) {
           opCode = CFEPglClear;  fargc = 0; iargc = 1;  endGroup = YES;
   
      }else if ([s compare: @"glClearColor"] == NSOrderedSame) {
           opCode = CFEPglClearColor;  fargc = 4; iargc = 0;  endGroup = YES;
   
      }else if ([s compare: @"glClearDepth"] == NSOrderedSame) {
           opCode = CFEPglClearDepth;  fargc = 1; iargc = 0;  endGroup = YES;
   
    }else if ([s compare: @"glEnd"] == NSOrderedSame) {     }else if ([s compare: @"glEnd"] == NSOrderedSame) {
         opCode = CFEPglEnd;  fargc = 0; iargc = 0;  endGroup = YES;          opCode = CFEPglEnd;  fargc = 0; iargc = 0;  endGroup = YES;
   
      }else if ([s compare: @"glFlush"] == NSOrderedSame) {
           opCode = CFEPglFlush;  fargc = 0; iargc = 0;  endGroup = YES;
   
      }else if ([s compare: @"glPointSize"] == NSOrderedSame) {
           opCode = CFEPglPointSize;    fargc = 1; iargc = 0; endGroup = NO;
   
    }else if ([s compare: @"glRectf"] == NSOrderedSame) {     }else if ([s compare: @"glRectf"] == NSOrderedSame) {
         opCode = CFEPglRectf;    fargc = 4; iargc = 0; endGroup = YES;          opCode = CFEPglRectf;    fargc = 4; iargc = 0; endGroup = YES;
   
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     return nil;      return nil;
    }     }
    // Format glxxxpfqi  fargc=p, iargc=q.  Example: glxxx4f1i, 0.1,0.2,0.3,0.4,34     // Format glxxxpfqi  fargc=p, iargc=q.  Example: glxxx4f1i, 0.1,0.2,0.3,0.4,34
      command = s;
      [command retain]; // bug. How to release?
    if (fargc > 0) {     if (fargc > 0) {
         for (i=1; i< min(n,fargc+1); i++) {          for (i=1; i< min(n,fargc+1); i++) {
             x = [a objectAtIndex: i];              x = [a objectAtIndex: i];
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 -(int *) getI4 { return i4; }  -(int *) getI4 { return i4; }
 -(NSArray *)getArgv { return argv; }  -(NSArray *)getArgv { return argv; }
   
   
 @end  @end
   
 /* Code to test MyFloat put in compile:  /* Code to test MyFloat put in compile:
Line 279  static int debugMyUtil = 0;
Line 298  static int debugMyUtil = 0;
    NSLog(@"mytest=%@\n",[MyUtil arrayOfStringFrom: @" [1, 2,3, 4,5]"]);     NSLog(@"mytest=%@\n",[MyUtil arrayOfStringFrom: @" [1, 2,3, 4,5]"]);
    NSLog(@"mytest=%@\n",[MyUtil arrayOfStringFrom: @"[[1],2,[[3,[4]]],5]"]); // There is a bug. Output is 1,2,...     NSLog(@"mytest=%@\n",[MyUtil arrayOfStringFrom: @"[[1],2,[[3,[4]]],5]"]); // There is a bug. Output is 1,2,...
 */  */
   
   +(NSString *)pruneThings: (NSString *)ss {
     int n,i, start,end;
     unichar c;
     unichar s[SMAX];
     NSString *ans;
     n = [ss length];
     if (n >= SMAX-1) {
       NSLog(@"Too big string for pruneThings.\n");
       return nil;
     }
     start = 0; end = n-1;
     for (i=0; i<n; i++) {
       c = [ss characterAtIndex: i];
           start = i;
           if (c > 0x20) break;
     }
     for (i=n-1; i>=0; i--) {
       c = [ss characterAtIndex: i];
       end = i;
           if (c > 0x20) break;
     }
     if (start > end) return nil;
     for (i=0; i<= end-start ;  i++) {
       s[i] = [ss characterAtIndex: (start+i)];
           s[i+1] =0;
     }
     ans = [NSString stringWithCharacters: s length: (end-start+1)];
     return ans;
   }
   
   +(id)attributedStringWithPath: (NSString *)path {
      NSFileWrapper *theWrapper;
      NSTextAttachment *theAttachment;
      NSAttributedString *aStr;
      theWrapper = [[NSFileWrapper alloc] initWithPath:  path];
      if (!theWrapper) NSLog(@"theWrapper is nil. Path=[%@]\n",path);
      if (!theWrapper) return nil;
      theAttachment = [[NSTextAttachment alloc] initWithFileWrapper:theWrapper];
      aStr = [NSAttributedString attributedStringWithAttachment:theAttachment];
      return aStr;   // How should I do autorelease?
   }
   
   
 @end  @end
   

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Removed from v.1.1.1.1  
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  Added in v.1.4

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