[BACK]Return to MyOpenGLCommand.m CVS log [TXT][DIR] Up to [local] / OpenXM / src / cfep

Diff for /OpenXM/src/cfep/MyOpenGLCommand.m between version 1.2 and 1.3

version 1.2, 2006/03/06 08:55:31 version 1.3, 2006/03/07 11:15:23
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 }  }
 -(void)print {  -(void)print {
   int i;    int i;
   NSLog(@"command=%s, opCode=%d, [",command,opCode);    NSLog(@"command=%@s, opCode=%d, [",command,opCode);
   for (i=0; i<4; i++) NSLog(@"%f,",f4[i]);    for (i=0; i<4; i++) NSLog(@"%f,",f4[i]);
   NSLog(@"; ");    NSLog(@"; ");
   for (i=0; i<4; i++) NSLog(@"%d,",i4[i]);    for (i=0; i<4; i++) NSLog(@"%d,",i4[i]);
   NSLog(@"]\n");    NSLog(@"]\n");
 }  }
   -(NSString *)toString {
     return [NSString stringWithFormat: @"%@[%d], %f, %f, %f, %f; %d, %d, %d, %d",command,opCode,f4[0],f4[1],f4[2],f4[3],i4[0],i4[1],i4[2],i4[3]];
   }
 +(MyOpenGLCommand *)allocAndCompile: (NSString *)cmd by: (id) sender {  +(MyOpenGLCommand *)allocAndCompile: (NSString *)cmd by: (id) sender {
   MyOpenGLCommand *c;    MyOpenGLCommand *c;
   c=[[MyOpenGLCommand alloc] init];    c=[[MyOpenGLCommand alloc] init];
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    }else if ([s compare: @"glColor4f"] == NSOrderedSame) {     }else if ([s compare: @"glColor4f"] == NSOrderedSame) {
         opCode = CFEPglColor4f;  fargc = 4; iargc = 0;  endGroup = NO;          opCode = CFEPglColor4f;  fargc = 4; iargc = 0;  endGroup = NO;
   
      }else if ([s compare: @"glClear"] == NSOrderedSame) {
           opCode = CFEPglClear;  fargc = 0; iargc = 1;  endGroup = YES;
   
      }else if ([s compare: @"glClearColor"] == NSOrderedSame) {
           opCode = CFEPglClearColor;  fargc = 4; iargc = 0;  endGroup = YES;
   
      }else if ([s compare: @"glClearDepth"] == NSOrderedSame) {
           opCode = CFEPglClearDepth;  fargc = 1; iargc = 0;  endGroup = YES;
   
    }else if ([s compare: @"glEnd"] == NSOrderedSame) {     }else if ([s compare: @"glEnd"] == NSOrderedSame) {
         opCode = CFEPglEnd;  fargc = 0; iargc = 0;  endGroup = YES;          opCode = CFEPglEnd;  fargc = 0; iargc = 0;  endGroup = YES;
   
      }else if ([s compare: @"glFlush"] == NSOrderedSame) {
           opCode = CFEPglFlush;  fargc = 0; iargc = 0;  endGroup = YES;
   
      }else if ([s compare: @"glPointSize"] == NSOrderedSame) {
           opCode = CFEPglPointSize;    fargc = 1; iargc = 0; endGroup = NO;
   
    }else if ([s compare: @"glRectf"] == NSOrderedSame) {     }else if ([s compare: @"glRectf"] == NSOrderedSame) {
         opCode = CFEPglRectf;    fargc = 4; iargc = 0; endGroup = YES;          opCode = CFEPglRectf;    fargc = 4; iargc = 0; endGroup = YES;
   
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     return nil;      return nil;
    }     }
    // Format glxxxpfqi  fargc=p, iargc=q.  Example: glxxx4f1i, 0.1,0.2,0.3,0.4,34     // Format glxxxpfqi  fargc=p, iargc=q.  Example: glxxx4f1i, 0.1,0.2,0.3,0.4,34
      command = s;
      [command retain]; // bug. How to release?
    if (fargc > 0) {     if (fargc > 0) {
         for (i=1; i< min(n,fargc+1); i++) {          for (i=1; i< min(n,fargc+1); i++) {
             x = [a objectAtIndex: i];              x = [a objectAtIndex: i];

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  Added in v.1.3

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