version 1.1.1.1, 2006/03/03 23:31:12 |
version 1.3, 2018/10/18 04:59:45 |
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#import "MyOpenGLCommand.h" |
#import "MyOpenGLCommand.h" |
#import "MyOpenGLView.h" |
#import "MyOpenGLView.h" |
@class MyDocument; |
@class MyDocument; |
#define GID_MAX 1024 |
#define MY_GID_MAX 1024 |
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@interface MyOpenGLController : NSWindowController { |
@interface MyOpenGLController : NSWindowController { |
IBOutlet NSWindow *window; |
IBOutlet NSWindow *window; |
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-(BOOL) windowShouldClose: (NSWindow *)sender ; |
-(BOOL) windowShouldClose: (NSWindow *)sender ; |
-(void) addOglComm: (NSString *)comm ; // Adding a OpenGL command. |
-(void) addOglComm: (NSString *)comm ; // Adding a OpenGL command. |
-(void) addOglInitComm: (NSString *)comm ; // Adding a OpenGL initialization command. |
-(void) addOglInitComm: (NSString *)comm ; // Adding a OpenGL initialization command. |
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-(int) countOfOglComm ; |
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-(int) countOfOglInitComm; |
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-(int) removeLastOfOglComm; |
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-(int) removeLastOfOglInitComm; |
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-(int) removeAllOfOglComm; |
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-(int) removeAllOfOglInitComm; |
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-(NSMutableArray *) getListOfOglComm; |
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-(NSMutableArray *) getListOfOglInitComm; |
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-(void) showCount; |
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-(void) showEyeX: (float) x Y: (float) y Z: (float) z ; |
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-(void) clearOutput; |
-(void) output: (NSString *)msg; |
-(void) output: (NSString *)msg; |
@end |
@end |