=================================================================== RCS file: /home/cvs/OpenXM/src/cfep/MyOpenGLView.m,v retrieving revision 1.1 retrieving revision 1.2 diff -u -p -r1.1 -r1.2 --- OpenXM/src/cfep/MyOpenGLView.m 2006/03/03 23:31:12 1.1 +++ OpenXM/src/cfep/MyOpenGLView.m 2006/03/07 11:15:23 1.2 @@ -7,6 +7,7 @@ // #import "MyOpenGLView.h" +#import "MyOpenGLController.h" #include "mygl.h" @implementation MyOpenGLView @@ -36,15 +37,18 @@ return self; } +-(void) showEyePos {[[MyOpenGLController getOglWindow: gid] showEyeX: xeye Y: yeye Z: zeye];} -(IBAction) setXeye: (id) sender { xeye=([sender floatValue]-50)*0.1; initGl = 1; NSLog(@"xeye=%f\n",xeye); + [self showEyePos]; [self setNeedsDisplay: YES]; } -(IBAction) setYeye: (id) sender { float y; y=([sender floatValue]-50)*0.1; initGl = 1; yeye=y; + [self showEyePos]; //NSLog(@"yeye=%f\n",yeye); [self setNeedsDisplay: YES]; } @@ -52,6 +56,7 @@ float z; z=([sender floatValue]-50)*0.1+2.0; initGl = 1; zeye=z; + [self showEyePos]; //NSLog(@"zeye=%f\n",zeye); [self setNeedsDisplay: YES]; } @@ -67,6 +72,9 @@ initGl=1; [self setNeedsDisplay: YES]; } +-(void) setGid: (int) p{ + gid = p; +} -(void) initGL { // Initialization codes are here. glClearColor(1.0,1.0,1.0,1.0); @@ -106,11 +114,21 @@ if ([oc isEndGroup] == YES) oglCommSize=[oglComm count]; } if ([oc getOpCode] == CFEPglib_flush) [self setNeedsDisplay: YES]; + else if ([oc getOpCode] == CFEPglFlush) [self setNeedsDisplay: YES]; // If oc is glib_flush, then call drawRect. (Generate an event.) // Calling [self drawOglComm] directly is not safe, because the window might not be ready. } } +-(NSMutableArray *)getListOfOglComm { return oglComm; } +-(NSMutableArray *)getListOfOglInitComm { return oglInitComm; } +-(int) countOfOglComm { return [oglComm count]; } +-(int) countOfOglInitComm { return [oglInitComm count];} +-(int) removeLastOfOglComm { if ([oglComm count]>0) [oglComm removeLastObject]; return [self countOfOglComm];} +-(int) removeLastOfOglInitComm {if ([oglInitComm count]>0) [oglInitComm removeLastObject]; return [self countOfOglInitComm];} +-(int) removeAllOfOglComm { if ([oglComm count]>0) [oglComm removeAllObjects]; return 0; } +-(int) removeAllOfOglInitComm {if ([oglInitComm count]>0) [oglInitComm removeAllObjects]; return 0; } + -(void) drawOglInitComm { int i,n; MyOpenGLCommand *gc; @@ -130,7 +148,9 @@ @synchronized(self) { if ([oc isEndGroup] == YES) oglInitCommSize=[oglInitComm count]; } - if ([oc getOpCode] == CFEPglib_flush) { initGl = 1; [self setNeedsDisplay: YES]; } + initGl = 1; + if ([oc getOpCode] == CFEPglib_flush) { [self setNeedsDisplay: YES]; } + else if ([oc getOpCode] == CFEPglFlush) [self setNeedsDisplay: YES]; } } @@ -151,10 +171,20 @@ case CFEPglBegin: glBegin(p); break; + case CFEPglClear: + glClear(p); break; + case CFEPglClearColor: + glClearColor(x,y,z,c); break; + case CFEPglClearDepth: + glClearDepth(x); break; case CFEPglColor4f: glColor4f(x,y,z,c); break; case CFEPglEnd: glEnd(); break; + case CFEPglFlush: + glFlush(); [self setNeedsDisplay: YES]; break; + case CFEPglPointSize: + glPointSize(x); break; case CFEPglRectf: glRectf(x,y,z,c); break; case CFEPglVertex3f: @@ -165,7 +195,9 @@ case CFEPglib_putpixel: glib_putpixel(x,y,p); break; case CFEPglib_flush: - [self setNeedsDisplay: YES]; break; + [self setNeedsDisplay: YES]; + // [[MyOpenGLController getOglWindow: gid] showCount]; + break; case CFEPglib3_bounding_box: glib3_bounding_box(x); break;