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File: [local] / OpenXM_contrib2 / windows / engine2000 / Attic / engine2000.dsp (download)

Revision 1.6, Mon Apr 21 08:26:34 2003 UTC (21 years, 1 month ago) by noro
Branch: MAIN
CVS Tags: RELEASE_1_2_3, RELEASE_1_2_2_KNOPPIX_b, RELEASE_1_2_2_KNOPPIX, RELEASE_1_2_2
Changes since 1.5: +2 -2 lines

pari2 -> pari20.

# Microsoft Developer Studio Project File - Name="engine2000" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** 編集しないでください **

# TARGTYPE "Win32 (x86) Application" 0x0101

CFG=engine2000 - Win32 Debug
!MESSAGE これは有効なメイクファイルではありません。 このプロジェクトをビルドするためには NMAKE を使用してください。
!MESSAGE [メイクファイルのエクスポート] コマンドを使用して実行してください
!MESSAGE 
!MESSAGE NMAKE /f "engine2000.mak".
!MESSAGE 
!MESSAGE NMAKE の実行時に構成を指定できます
!MESSAGE コマンド ライン上でマクロの設定を定義します。例:
!MESSAGE 
!MESSAGE NMAKE /f "engine2000.mak" CFG="engine2000 - Win32 Debug"
!MESSAGE 
!MESSAGE 選択可能なビルド モード:
!MESSAGE 
!MESSAGE "engine2000 - Win32 Release" ("Win32 (x86) Application" 用)
!MESSAGE "engine2000 - Win32 Debug" ("Win32 (x86) Application" 用)
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "engine2000 - Win32 Release"

# PROP BASE Use_MFC 5
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 5
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MTd /W3 /GX /O2 /I "..\..\asir2000\include" /I "..\..\asir2000\parse" /I "..\..\asir2000\plot" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "VISUAL" /D "VISUAL_LIB" /FD /c
# SUBTRACT CPP /YX /Yc /Yu
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x411 /d "NDEBUG"
# ADD RSC /l 0x411 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
# ADD LINK32 ..\asir2000lib\release\asir2000lib.lib ..\pari20\win32\Release\libpariw.lib ws2_32.lib user32.lib /nologo /stack:0x10000000 /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libcmt.lib" /nodefaultlib:"msvcrtd.lib" /out:"Release/engine.exe"

!ELSEIF  "$(CFG)" == "engine2000 - Win32 Debug"

# PROP BASE Use_MFC 5
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 5
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\..\asir2000\include" /I "..\..\asir2000\parse" /I "..\..\asir2000\plot" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "VISUAL" /D "VISUAL_LIB" /FD /GZ /c
# SUBTRACT CPP /YX /Yc /Yu
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x411 /d "_DEBUG"
# ADD RSC /l 0x411 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 ..\asir2000lib\debug\asir2000lib.lib ..\pari20\win32\Debug\libpariw.lib ws2_32.lib user32.lib /nologo /stack:0x10000000 /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libcmt.lib" /nodefaultlib:"msvcrtd.lib" /out:"Debug/engine.exe" /pdbtype:sept

!ENDIF 

# Begin Target

# Name "engine2000 - Win32 Release"
# Name "engine2000 - Win32 Debug"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=..\..\asir2000\plot\calc.c
# End Source File
# Begin Source File

SOURCE=.\ChildView.cpp
# End Source File
# Begin Source File

SOURCE=.\engine2000.rc
# End Source File
# Begin Source File

SOURCE=..\..\asir2000\plot\if.c
# End Source File
# Begin Source File

SOURCE=.\io.c
# End Source File
# Begin Source File

SOURCE=.\MainFrm.cpp
# End Source File
# Begin Source File

SOURCE=..\..\asir2000\io\ox_asir.c
# End Source File
# Begin Source File

SOURCE=..\..\asir2000\io\ox_launch.c
# End Source File
# Begin Source File

SOURCE=.\ox_plot.cpp
# End Source File
# Begin Source File

SOURCE=.\ox_plot_win.c

!IF  "$(CFG)" == "engine2000 - Win32 Release"

# ADD CPP /O2

!ELSEIF  "$(CFG)" == "engine2000 - Win32 Debug"

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\plot.c
# End Source File
# Begin Source File

SOURCE=..\..\asir2000\plot\plotg.c
# End Source File
# Begin Source File

SOURCE=..\..\asir2000\plot\plotp.c
# End Source File
# Begin Source File

SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=.\ChildView.h
# End Source File
# Begin Source File

SOURCE=.\MainFrm.h
# End Source File
# Begin Source File

SOURCE=.\ox_plot.h
# End Source File
# Begin Source File

SOURCE=.\Resource.h
# End Source File
# Begin Source File

SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File

SOURCE=.\res\engine2000.ico
# End Source File
# Begin Source File

SOURCE=.\res\engine2000.rc2
# End Source File
# End Group
# Begin Source File

SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project