/*[ * Copyright 1986 - 1993, 1998 Thomas Williams, Colin Kelley * * Permission to use, copy, and distribute this software and its * documentation for any purpose with or without fee is hereby granted, * provided that the above copyright notice appear in all copies and * that both that copyright notice and this permission notice appear * in supporting documentation. * * Permission to modify the software is granted, but not the right to * distribute the complete modified source code. Modifications are to * be distributed as patches to the released version. Permission to * distribute binaries produced by compiling modified sources is granted, * provided you * 1. distribute the corresponding source modifications from the * released version in the form of a patch file along with the binaries, * 2. add special version identification to distinguish your version * in addition to the base release version number, * 3. provide your name and address as the primary contact for the * support of your modified version, and * 4. retain our contact information in regard to use of the base * software. * Permission to distribute the released version of the source code along * with corresponding source modifications in the form of a patch file is * granted with same provisions 2 through 4 for binary distributions. * * This software is provided "as is" without express or implied warranty * to the extent permitted by applicable law. ]*/ #ifndef GPView_h #define GPView_h #include #include #include #include #include class GPView : public BView { protected: GPBitmap * m_bitmap; float m_scale; public: GPView(BRect rect, ulong resizeMode, ulong flags, GPBitmap *bitmap); ~GPView(); GPBitmap * Document() { return m_bitmap; }; void SetScale(float scale); float Scale(); void GetMaxSize(float *width, float *height); virtual void MouseDown(BPoint point); virtual void MouseUp(BPoint point); virtual void Draw(BRect updateRect); virtual void AttachedToWindow(); virtual void MessageReceived(BMessage *msg); virtual void FrameResized(float width, float height); void FixupScrollbars(); }; #endif